Has anyone heard of Freestyle motocross? I'd heard about it while I was in college but knew nothing about it until I watched the documentary 'Unchained'. Most of you are probably wondering why I am talking about something which has nothing to do with testing. It's because something happened during the evolution of the game which is just waiting to happen in Software testing. Let me elaborate. There is something called Backflip in motocross where a rider takes off the ramp does a 360 degree rotation and lands on the other side, without tasting the dirt ofcourse. There was a time when no one had even imagined it would become such an integral part of the sport. A rider named 'Carey Hart' attempts it during one of the X games but fails to execute to perfection. He attempts it the next year and fails again. This time with a brutal injury to him. The sport had to wait 2 years since his first attempt for someone to do it perfectly. But the moment the guy was ab
Just like a tester is to its Agile team. It is not hard to list down the reasons why someone would think that way. Although it is almost impossible to convince people, and not just any chap but the tester himself, of the same. And guess what, shit lands at a tester's desk first and then the rest of the team, whether it is before or after the release. Hope you got the metaphor. Lets start with the constrains a keeper has to work with. Most of the time he is a long away from the action, has limited view of the ball, can barely communicate with the team and is probably only in the frame now because the rest of his team has failed to be at their best. Should I even mention the punishment called 'Penalties'? The game is tied and the only way out is to put the goalie in the firing line. And lets not forget the transfer window. Its the strikers, just like the devs, are the most expensive players in the market. Testers too have limited view of the action they are part o
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